bradleyq / stable_player_display

Creative Commons Zero v1.0 Universal
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Fixed for 1.20.5-6 #8

Open Stevelocks100 opened 3 months ago

Stevelocks100 commented 3 months ago

Added new include for the old fog.glsl fog_distance() function, and changed rendertype_entity_translucent.vsh to use this function where the new fog_distance was used. I also updated pack.mcmeta to be the newest resource pack version.

Creeperz653 commented 3 months ago

yo can you look at my current core shaders they were modified by model engine

KodeurKubik commented 2 months ago

Imagine if this breaks in 1.21 (does it?)

Creeperz653 commented 2 months ago

Imagine if this breaks in 1.21 (does it?)

try and see