bradyrussell / marchingcubesterrainplugin

A UE4 plugin that provides infinite procedural terrain
https://github.com/bradyrussell/marchingcubesterrainplugin
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lower LOD levels have unnecessary external faces #18

Closed bradyrussell closed 4 years ago

bradyrussell commented 4 years ago

its because i use a rawvolume and the border gets meshed.

i need to maybe make the rawvolume bigger on each side and only extract the inner

bradyrussell commented 4 years ago

This is in reference to the LOD branch which is now out of date. It was mainly intended for cubic rendering but it would take a region and downsample it using a raw volume. I never really had luck with it because the seams between LOD levels were terrible and the performance benefits were negligible due to my poor implementation.

bradyrussell commented 4 years ago

Now that RMC v 4 has LOD support I may rethink LOD especially something that would be useful for Marching Cubes as well as cubic.