braidstag / arduino-milestag

An implementation of the milestag protocol and some game mechanics intended to run on an arduino and a raspberry pi.
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Client does not correctly receive game state when reconnecting after reboot #32

Open neothermic opened 6 years ago

neothermic commented 6 years ago

This

ashirley commented 5 years ago

As of 1e43df66060136b762a44b6e2925a8c37d1609b1 a client which reboots should get sent a snapshot of its state as long as it has a consistent gun Id (A Pi should provide this but the fakeGun.py doesn't and picks a random id)