Open ReallySnazzy opened 2 years ago
I added DPP to xmake repository (see https://github.com/xmake-io/xmake-repo/pull/1222), with my changes it compiles fine on Windows, MinGW, Linux, macOS in both dynamic and static linking.
Since xmake is able to handle dependencies (will find libraries on the machine like cmake but is able to download and compile them if it doesn't find them), I managed to build the lib using a very short xmake.lua.
Usually, xmake packages use CMake to build CMake libraries, but the way dependencies are handled on DPP doesn't help much (mostly because they are embedded). Which is why I patched nlohmann/fmt out of the lib.
I also fixed the export.h header which made static linking impossible on Windows, here's the diff:
diff --git a/include/dpp/export.h b/include/dpp/export.h
index b7b35b5..838f79d 100644
--- a/include/dpp/export.h
+++ b/include/dpp/export.h
@@ -24,25 +24,29 @@
// Investigate: MSVC doesn't like this
//static_assert(__cplusplus >= 201703L, "D++ Requires a C++17 compatible compiler. Please ensure that you have enabled C++17 in your compiler flags.");
-#ifdef DPP_BUILD
+#ifndef DPP_STATIC
- #ifdef _WIN32
- #include <dpp/win32_safe_warnings.h>
- #endif
+ #ifdef DPP_BUILD
+
+ #ifdef _WIN32
+ #include <dpp/win32_safe_warnings.h>
+ #endif
- #ifdef _WIN32
- #define DPP_EXPORT __declspec(dllexport)
+ #ifdef _WIN32
+ #define DPP_EXPORT __declspec(dllexport)
+ #else
+ #define DPP_EXPORT
+ #endif
#else
- #define DPP_EXPORT
+ #ifdef _WIN32
+ #define DPP_EXPORT __declspec(dllimport)
+ #else
+ #define DPP_EXPORT
+ #endif
#endif
+
#else
- #ifdef _WIN32
- #define DPP_EXPORT __declspec(dllimport)
- /* This is required otherwise fmt::format requires additional file linkage to your project */
- #define FMT_HEADER_ONLY
- #else
- #define DPP_EXPORT
- #endif
+ #define DPP_EXPORT
#endif
#ifndef _WIN32
nlohmann and fmt are header only. it would be nicer if they weren't patched out, because we test with specific versions and not just whatever the latest is which could cause support issues
xmake can be instructed to use a specific version of nlohmann/fmt. The main issue here is that by embedding a specific version of those libraries (and not putting them in a namespace), you conflict with the user nlohmann/fmt libs (obligating them to use the very same version you're using for API/ABI compatibility).
Since these libraries are very well tested, I think it would be better to not embed them to prevent such issues.
I added DPP to xmake repository (see xmake-io/xmake-repo#1222), with my changes it compiles fine on Windows, MinGW, Linux, macOS in both dynamic and static linking.
Since xmake is able to handle dependencies (will find libraries on the machine like cmake but is able to download and compile them if it doesn't find them), I managed to build the lib using a very short xmake.lua.
Usually, xmake packages use CMake to build CMake libraries, but the way dependencies are handled on DPP doesn't help much (mostly because they are embedded). Which is why I patched nlohmann/fmt out of the lib.
I also fixed the export.h header which made static linking impossible on Windows, here's the diff:
diff --git a/include/dpp/export.h b/include/dpp/export.h index b7b35b5..838f79d 100644 --- a/include/dpp/export.h +++ b/include/dpp/export.h @@ -24,25 +24,29 @@ // Investigate: MSVC doesn't like this //static_assert(__cplusplus >= 201703L, "D++ Requires a C++17 compatible compiler. Please ensure that you have enabled C++17 in your compiler flags."); -#ifdef DPP_BUILD +#ifndef DPP_STATIC - #ifdef _WIN32 - #include <dpp/win32_safe_warnings.h> - #endif + #ifdef DPP_BUILD + + #ifdef _WIN32 + #include <dpp/win32_safe_warnings.h> + #endif - #ifdef _WIN32 - #define DPP_EXPORT __declspec(dllexport) + #ifdef _WIN32 + #define DPP_EXPORT __declspec(dllexport) + #else + #define DPP_EXPORT + #endif #else - #define DPP_EXPORT + #ifdef _WIN32 + #define DPP_EXPORT __declspec(dllimport) + #else + #define DPP_EXPORT + #endif #endif + #else - #ifdef _WIN32 - #define DPP_EXPORT __declspec(dllimport) - /* This is required otherwise fmt::format requires additional file linkage to your project */ - #define FMT_HEADER_ONLY - #else - #define DPP_EXPORT - #endif + #define DPP_EXPORT #endif #ifndef _WIN32
with this diff applied does dpp still build ok outside of xmake? the FMT_HEADER_ONLY was there for a reason and otherwise it would build but fail at runtime...
with this diff applied does dpp still build ok outside of xmake?
Yes, but DPP_STATIC should be handled in the cmakelists.
the FMT_HEADER_ONLY was there for a reason and otherwise it would build but fail at runtime...
It makes little sense to build the lib without FMT_HEADER_ONLY and use it with user code, the reason it was failing was because fmt
has to be linked to the final executable without that flag, something a proper package manager guarantees.
xmake can be instructed to use a specific version of nlohmann/fmt. The main issue here is that by embedding a specific version of those libraries (and not putting them in a namespace), you conflict with the user nlohmann/fmt libs (obligating them to use the very same version you're using for API/ABI compatibility).
Since these libraries are very well tested, I think it would be better to not embed them to prevent such issues.
I see, I will consider moving dpp's copies to a namespace to prevent conflicts.
with this diff applied does dpp still build ok outside of xmake?
Yes, but DPP_STATIC should be handled in the cmakelists.
the FMT_HEADER_ONLY was there for a reason and otherwise it would build but fail at runtime...
It makes little sense to build the lib without FMT_HEADER_ONLY and use it with user code, the reason it was failing was because
fmt
has to be linked to the final executable without that flag, something a proper package manager guarantees.
thanks! can you please submit a pr of this diff against dev branch and I'll merge it in...
I see, I will consider moving dpp's copies to a namespace to prevent conflicts.
Unfortunately this won't be enough, because of preprocessor defines (libs header guards), there's no proper way to embed fmt/nlohmann in a project headers.
thanks! can you please submit a pr of this diff against dev branch and I'll merge it in...
Someone else is working on this already, all my changes will only be applied when installing dpp through xmake.
If you wish to keep using CMake, xrepo-cmake may help you to handle dependencies in a better way.
Vcpkg support would be quite nice, is it coming anytime soon?
there's an open pr over there, ive not had time to work on it though...
Vcpkg support would be quite nice, is it coming anytime soon?
there is now a finalized pr in vcpkg thanks to @RealTimeChris - we should be in vcpkg very soon!
Nice, thanks! does this auto update from github releases?
No, not yet. Such feature is on todo list, but won't be here soon enough.
Since I have already an ebuild for Gentoo, I might as well move it to ::guru (the AUR equivalent for Gentoo). DPP is probably not big enough (in terms of consumers) for the main repo, but ::guru should suffice.
However, since I had to patch the installation for DPP to work on my Gentoo machines (mainly to correct some paths and file names), I might submit a PR making some changes to the installation procedure first.
Since I have already an ebuild for Gentoo, I might as well move it to ::guru (the AUR equivalent for Gentoo). DPP is probably not big enough (in terms of consumers) for the main repo, but ::guru should suffice.
However, since I had to patch the installation for DPP to work on my Gentoo machines (mainly to correct some paths and file names), I might submit a PR making some changes to the installation procedure first.
thanks, i'd like to see this π
Hey @NexAdn are you still going to move your ebuild for Gentoo to the GURU? If not, would you mind if I do that?
bruh
@SirObby oh boy, I totally forgot that :sweat: Feel free to move your ebuild. If you want, we can co-maintain it (you can use nex+b-g-o@nexadn.de as my email for metadata.xml).
The Gentoo package is now uploaded to GURU and should be available for the public soon. it is maintained by @SirObby and me
add openssl to vcpkg on linux its not present
add openssl to vcpkg on linux its not present
... who uses vcpkg on linux π nah, PR welcome. vcpkg is broken right now, and needs redoing.
... who uses vcpkg on linux joy nah, PR welcome. vcpkg is broken right now, and needs redoing.
Regarding vcpkg, looking at the CI logs it just looks to me like the patch in vcpkg doesn't apply. So we'd βjustβ have to rebase the patch onto the current master and the vcpkg build should work again.
Work's fine you just have to add OpenSSL package as dependency :o
Working on Void Linux support right now
is voice broken on vcpkg builds?
Void Linux has officially accepted D++ as a package. See https://github.com/void-linux/void-packages/commit/e322975b871c953446fae330a9869902c1b5dee4
Is there interest in having conan support?
Is there interest in having conan support?
of course, is this something you have experience with?
Yes I do. I can look into writing a conan recipe.
i guess the best opiton is to push it into nixpkgs
AUR needs a new maintainer. The current maintainer (@Eremiell) hasn't been around in a while. If anyone knows how to do this, that'd be great!
I'm looking at creating a brew package for silicone Mac processors (Darwin). It's currently in the works right now and I'll be back with more information soon.
Brew PR is up, we have to wait til next release for it to go anywhere as currently our unit test is broken on Mac. I launched a PR to fix this though!
Edit: Even though a PR was launched to fix the unit tests on Mac, we are no longer required to wait for the unit test and we should expect brew to accept the PR soon.
We are now on Brew!! π₯³
any update on conan support?
any update on conan support?
We've had a couple of people say they want to do it but we've not heard anything since, sadly. Is this something you know how to do?
any update on conan support?
I have a PR that has a conan recipe. Some work is left to be done to finalize it as well as get it on the conan center.
any update on conan support?
We've had a couple of people say they want to do it but we've not heard anything since, sadly. Is this something you know how to do?
tbf Emirell and I were going to do it, however, at that point, Conan 2.0 was still not fully supported
No longer marked as stale
I can get working on conan if no one else has
I can get working on conan if no one else has
That would be wonderful! https://github.com/brainboxdotcc/DPP/pull/1066 is the best place to pickup, there was some good progress made here.
This issue has had no activity and is being marked as stale. If you still wish to continue with this issue please comment to reopen it.
the next release should be available on Conan π
we are now in Conan centre!
Is your feature request related to a problem? Please describe. Vcpkg or conan support help alleviate the setup for multiple libraries in a project. They help to get started quickly with a framework while still allowing other libraries to be added quickly.
Describe the solution you'd like Rather than premade build setups, I think that having vcpkg or conan support would enable more ambitious discord bots to be created faster.
Describe alternatives you've considered
Additional context
Tasks added by @braindigitalis