Open meltzow opened 8 years ago
Creating a stand alone jmonkey application don't seem to be a difficult task. It mainly consists in reusing appstates and create a jme version of the input listener.
Running the app from Alchemist may be a little harder.
I imagine that we can provide a template jme application that plugs to the content by reflexion, in a first version Le 27 févr. 2016 7:19 PM, "Mario Meltzow" notifications@github.com a écrit :
After using, feeding and growing the monser (editor) its time the release it. The entities created with alchemist must be used inside a game. It will be create, if we have a description how to reuse the core components of alchemist (like loading components, or running logicloop and so on). But normally the GUI of alchemist is no used inside a game. Is it possible to create a example game project for this? Just with a easy menu with perhaps with a singel "start game" button. So we can see the magic of reusing core things of alchemist.
— Reply to this email directly or view it on GitHub https://github.com/brainless-studios/alchemist/issues/14.
is this the example game? https://github.com/brainless-studios/alchemistProjectTemplate
Project template is an empty project that you can fork to quickly start your game with Alchemist
It has a basic main class, the standard folders and the dependencies configured with gradle Le 27 févr. 2016 7:47 PM, "Mario Meltzow" notifications@github.com a écrit :
is this the example game? https://github.com/brainless-studios/alchemistProjectTemplate
— Reply to this email directly or view it on GitHub https://github.com/brainless-studios/alchemist/issues/14#issuecomment-189701148 .
After using, feeding and growing the monser (editor) its time the release it. The entities created with alchemist must be used inside a game. It will be create, if we have a description how to reuse the core components of alchemist (like loading components, or running logicloop and so on). But normally the GUI of alchemist is no used inside a game. Is it possible to create a example game project for this? Just with a easy menu with perhaps with a singel "start game" button. So we can see the magic of reusing core things of alchemist.