Open bramus opened 1 year ago
AFAIK there is no way to tell from an Animation
object that its keyframes have been reversed or not. Therefore this seems not-fixable.
Marking as https://github.com/bramus/scroll-driven-animations-debugger-extension/labels/wontfix and adding it to the https://github.com/bramus/scroll-driven-animations-debugger-extension/labels/FAQ.
Think I found a solution: get the direction
value from the effect. Reopening and removing some labels …
WAAPI-based animations that have been reversed using Animation.reverse don’t play in the reversed order in the minimap.