Closed NCrashed closed 1 year ago
System: Win11 Oculus Rift CV1
I have issue that VR doesn't initialize even in menu of Valheim. The error in logs:
[Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type CharacterAnimEvent and name FixedUpdate and parameters [Error : Unity Log] ArgumentException: Undefined target method for patch method static void ValheimVRMod.Patches.PatchFixedUpdate::Prefix(Character ___m_character, UnityEngine.Animator& ___m_animator) Stack trace: HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0) Rethrow as HarmonyException: Patching exception in method null HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.Harmony.<PatchAll>b__11_0 (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.Harmony.PatchAll () (at <474744d65d8e460fa08cd5fd82b5d65f>:0) ValheimVRMod.Patches.HarmonyPatcher.DoPatching () (at <802a14baee8f42a5967779001e3fe944>:0) ValheimVRMod.ValheimVRMod.StartValheimVR () (at <802a14baee8f42a5967779001e3fe944>:0) ValheimVRMod.ValheimVRMod.Start () (at <802a14baee8f42a5967779001e3fe944>:0)
Full Logs:
[Message: BepInEx] BepInEx 5.4.21.0 - valheim (6/14/2023 3:25:32 AM) [Message: BepInEx] User is running BepInExPack Valheim version 5.4.2105 from Thunderstore [Info : BepInEx] Running under Unity v2020.3.45.6687953 [Info : BepInEx] CLR runtime version: 4.0.30319.42000 [Info : BepInEx] Supports SRE: True [Info : BepInEx] System platform: Bits64, Windows [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0] [Info : BepInEx] 1 patcher plugin loaded [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [Message: BepInEx] Preloader finished [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Info : BepInEx] 2 plugins to load [Info : BepInEx] Loading [ValheimVR Mod 0.9.7] [Info : Unity Log] [ValheimVRMod] Perform pre-initialization... [Info : Unity Log] [ValheimVRMod] [DEBUG] Resetting HUD Positions for new version. [Info : Unity Log] [ValheimVRMod] ValheimVR Mod Awakens! [Info : BepInEx] Loading [Display BepInEx Info In-Game 2.0.1] [Message: BepInEx] Chainloader startup complete [Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type CharacterAnimEvent and name FixedUpdate and parameters [Error : Unity Log] ArgumentException: Undefined target method for patch method static void ValheimVRMod.Patches.PatchFixedUpdate::Prefix(Character ___m_character, UnityEngine.Animator& ___m_animator) Stack trace: HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0) Rethrow as HarmonyException: Patching exception in method null HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.Harmony.<PatchAll>b__11_0 (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) (at <474744d65d8e460fa08cd5fd82b5d65f>:0) HarmonyLib.Harmony.PatchAll () (at <474744d65d8e460fa08cd5fd82b5d65f>:0) ValheimVRMod.Patches.HarmonyPatcher.DoPatching () (at <802a14baee8f42a5967779001e3fe944>:0) ValheimVRMod.ValheimVRMod.StartValheimVR () (at <802a14baee8f42a5967779001e3fe944>:0) ValheimVRMod.ValheimVRMod.Start () (at <802a14baee8f42a5967779001e3fe944>:0) [Info : Unity Log] 06/14/2023 03:29:02: Starting to load scene:start [Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu). [Info : Unity Log] 06/14/2023 03:29:04: Using environment steamid 892970 [Info : Unity Log] 06/14/2023 03:29:04: Using steam APPID:892970 Setting breakpad minidump AppID = 892970 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197985313651 [API loaded no] [Info : Unity Log] 06/14/2023 03:29:04: Authentication:k_ESteamNetworkingAvailability_Attempting [Info : Unity Log] 06/14/2023 03:29:04: Steam initialized, persona:NCrashed [Info : Unity Log] 06/14/2023 03:29:04: PlayFab custom ID set to "Steam_76561197985313651" [Info : Unity Log] 06/14/2023 03:29:04: Using default prefs [Info : Unity Log] 06/14/2023 03:29:04: Valheim version: 0.216.9 (network version 5) [Info : Unity Log] 06/14/2023 03:29:04: Worldgenerator version setup:2 [Info : Unity Log] 06/14/2023 03:29:04: Render threading mode:MultiThreaded [Warning: Unity Log] 06/14/2023 03:29:04: Missing audio clip in music respawn [Info : Unity Log] 06/14/2023 03:29:04: Checking for installed DLCs [Info : Unity Log] 06/14/2023 03:29:04: DLC:beta installed:False [Info : Unity Log] 06/14/2023 03:29:04: Loaded localization file #0 - 'localization' language: 'English' [Info : Unity Log] 06/14/2023 03:29:04: Loaded localization file #1 - 'localization_extra' language: 'English' [Info : Unity Log] 06/14/2023 03:29:04: Loaded localization file #0 - 'localization' language: 'English' [Info : Unity Log] 06/14/2023 03:29:04: Loaded localization file #1 - 'localization_extra' language: 'English' [Info : Unity Log] 06/14/2023 03:29:04: Sending PlayFab login request (attempt 1) [Info : Unity Log] 06/14/2023 03:29:05: Ticket is System.Byte[] of length 369 [Info : Unity Log] 06/14/2023 03:29:05: Session auth respons callback [Info : Unity Log] 06/14/2023 03:29:05: Starting music menu [Info : Unity Log] 06/14/2023 03:29:06: PlayFab logged in as "Steam_76561197985313651" [Info : Unity Log] 06/14/2023 03:29:06: PlayFab local entity ID is 7831D563694AB739 [Info : Unity Log] 06/14/2023 03:29:25: Current res 1920x1080 1920x991 [Info : Unity Log] 06/14/2023 03:29:33: Current res 1920x1080 1920x991
most recent game update broke the mod. we'll have an update out shortly.
System: Win11 Oculus Rift CV1
I have issue that VR doesn't initialize even in menu of Valheim. The error in logs:
Full Logs: