i know i've brought this up b4, but it's getting to me agian, as i put example's together for docs it's becoming hard to read b/c how long BB.MathUtils is... kinda wanna rename lots of it to get it down O_o
BB.MathUtils.randomInt();
BB.Util.ranInt();
//
BB.MathUtils.polarToCartesian();
BB.Util.pol2cart();
// kinda like color.hsv2rgb
we kinda already have this going on a bit with degToRad ( instead of having said degreesToRadians, though we could make that even more consistent && make it deg2rad ; ), maybe we could also make aliases? short && long versions for each method? is that too much?
i realize we talked about the word "math" needing to be in there b/c in theory we may have other utils, but at th emoment it's the only utils ++ we can make math the default utils && if we make others they can be labeled ( ie: math would just be BB.Util + any others would be BB.SpecificUtil )... what do u think @brannondorsey ??
i know i've brought this up b4, but it's getting to me agian, as i put example's together for docs it's becoming hard to read b/c how long BB.MathUtils is... kinda wanna rename lots of it to get it down O_o
we kinda already have this going on a bit with degToRad ( instead of having said degreesToRadians, though we could make that even more consistent && make it deg2rad ; ), maybe we could also make aliases? short && long versions for each method? is that too much?
i realize we talked about the word "math" needing to be in there b/c in theory we may have other utils, but at th emoment it's the only utils ++ we can make math the default utils && if we make others they can be labeled ( ie: math would just be BB.Util + any others would be BB.SpecificUtil )... what do u think @brannondorsey ??