Closed Aditya94A closed 6 years ago
Thank you for your question. I have updated the wiki and now you can read how to exclude binaries for specific architectures https://github.com/bravobit/FFmpeg-Android/wiki/Reduce-APK-File-Size#exclude-architecture
The library adds 30Mb to my app.
I was wondering if there was a way to exclude the ARM binary assets in a development productFlavor (since I mostly develop on emulators which are x86). I'm not sure how this works for a library.
Thoughts?