braxtron / OGXbox_extract-xiso_Batch_Scripts

Collection of scripts to use extract-iso on batches
The Unlicense
18 stars 2 forks source link

Subdirectories possible? #1

Open nevrion opened 2 years ago

nevrion commented 2 years ago

love your batch files. Thank you for your work!

Is it somehow possible to read isos from subdirectories and create subdirectories again when outputting?

braxtron commented 2 years ago

definitely possible, and probably not even that hard, but i don't have the time to add that feature in the very near future. i wrote all these scripts in powershell and tried to make them as human-readable as possible. i wouldn't be surprised if you could figure out how to add this functionality with google and a few hours of your time =]

braxtron commented 2 years ago

i am curious about how you acquired your library where they are in sub directories? as in, one sub directory per game? or are they organized somehow?

nevrion commented 2 years ago

Hello, first of all thanks for your answer. So I hope I understand your question correctly. I'm not native english. Yes, my folder structure for various emulators currently looks like this: roms/gb/game1/game1.gb roms/gbc/game1/game1.gbc And now I would like to add my Xbox titles, since fan art etc. is also stored in the respective game folder.

I'll try to adapt the script to my needs or if I don't succeed in moving all iso's into subfolders with the file name using another tool.

Anyway, thanks for your great work

Uplinkpro commented 4 months ago

I know this is extremely old but I have found myself in this position and curious how to do the same thing. This works awesome if all the iso's are in one folder but how would i make is search subdirectories ?

braxtron commented 4 months ago

i don't have an answer off the top of my head, but powershell is well-documented and i'm sure a few minutes of googling would get you where you want to be. that said, these scripts have been made totally obsolete by the development of team resurgent's repackinator: https://github.com/Team-Resurgent/Repackinator

Uplinkpro commented 4 months ago

i don't have an answer off the top of my head, but powershell is well-documented and i'm sure a few minutes of googling would get you where you want to be. that said, these scripts have been made totally obsolete by the development of team resurgent's repackinator: https://github.com/Team-Resurgent/Repackinator

Oh, okay i was told that Repackinator wasn't as effective as extract-xiso but that could have been outdated, thanks for the reply

incursion64 commented 4 months ago

i don't have an answer off the top of my head, but powershell is well-documented and i'm sure a few minutes of googling would get you where you want to be. that said, these scripts have been made totally obsolete by the development of team resurgent's repackinator: https://github.com/Team-Resurgent/Repackinator

Oh, okay i was told that Repackinator wasn't as effective as extract-xiso but that could have been outdated, thanks for the reply

It's more effective because it keeps the sector/data intact so you aren't reliant on half baked patches to make the some of the games work. In fairness, most games will work fine either way, but if you are making CCI or CSO files, Repackinator does it all.