Open brazilofmux opened 9 years ago
Comment #1 originally posted by brazilofmux on 2006-09-15T16:49:55.000Z:
Marked as enhancement.
Comment #2 originally posted by brazilofmux on 2006-12-27T20:46:53.000Z:
<empty>
Comment #3 originally posted by brazilofmux on 2007-09-21T01:17:16.000Z:
<empty>
Original issue 95 created by brazilofmux on 2006-09-15T16:47:12.000Z:
My understanding of the REALMS codes is that it compares values for Obf_level and hss_level. If one is higher, that wins, if they tie, then it's a 50/50 random chance.
What I'd like to see is an expansion of these attributes so that game admins could add softcode and have it evaluated to return a number which could vary based on the looker/lookee's various chargen statistics. In this way you would better be able to handle the diverse methods of sensing, and hiding from sight through softcode.
Basically the system needs an integer value to make the comparison, so, like a softcode lock, it would evaluate a function in the attribute which would return an integer value, or if it didn't return an integer, would return 0. If all that's there is an integer, then no evaluation occurs.
This would allow softcode development to expand REALMS without affecting backwards compatability.
DK