Open brean opened 6 years ago
Implemented Bi-Directional A* in https://github.com/brean/python-pathfinding/commit/4c4eb450b266590b4718131543dacd76c685c6cc
use 3D and nav-mash (see https://www.youtube.com/watch?v=9RRjM1yNvy4 )
I have also been thinking it would be nice to have built-in support for random walks to allow people to just use this library entirely for pathfinding and any control experiments you need to run. I wouldn't mind adding it myself, it should be really simple.
@SulRash good idea, maybe even worth its own issue. Feel free to implement and provide a pull request.
implement the other algorithms from PathFinding.js
Grid-based
from Pathfinding.js
other algorighms
also some more from the OpenGenus Cosmos like for example
Non-Grid-based (Navigation Meshes)