Closed j7peters closed 11 years ago
I sort of like how we handled this in the iOS branch.
how was that done?
On Fri, Jan 18, 2013 at 12:40 PM, Brian Reber notifications@github.comwrote:
I sort of like how we handled this in the iOS branch.
— Reply to this email directly or view it on GitHubhttps://github.com/breber/CardGames/issues/33#issuecomment-12435349.
Thanks, Josh Peters j7peters@gmail.com
I think we had a method in the Card class called getResourceId that returns the right resource based on the card's id.
I think we could make this static and just have a unique ID for each card that is consistent across games