brenoepics / morningstar

An open-source Arcturus Community Fork.
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Wired Chase causes lag by having too many in the room #276

Closed brenoepics closed 1 year ago

brenoepics commented 4 years ago

In GitLab by @xCristianSx on Dec 14, 2019, 10:15

The 'Wired chase' causes extreme lag to the emulator when there are too many in one room running at a time. This causes the emulator to close and the thread to break.

I never thought that in Arcturus was this "bug" that is too dangerous in big hotels, because it forces to close the emulator to solve the problem thing that happened to me. I hope you fix this problem as soon as possible. Thank you!

image

brenoepics commented 4 years ago

In GitLab by @zgrav on Dec 23, 2019, 13:15

Hello!

Could you give a reproduction example? As in, how many did it take to lag in your case?

brenoepics commented 4 years ago

In GitLab by @Harmonic on Jan 22, 2020, 13:24

No feedback given, cannot replicate.

brenoepics commented 4 years ago

In GitLab by @Harmonic on Jan 22, 2020, 13:24

closed