Closed brenoepics closed 1 year ago
In GitLab by @zgrav on Dec 23, 2019, 13:15
Hello!
Could you give a reproduction example? As in, how many did it take to lag in your case?
In GitLab by @Harmonic on Jan 22, 2020, 13:24
No feedback given, cannot replicate.
In GitLab by @Harmonic on Jan 22, 2020, 13:24
closed
In GitLab by @xCristianSx on Dec 14, 2019, 10:15
The 'Wired chase' causes extreme lag to the emulator when there are too many in one room running at a time. This causes the emulator to close and the thread to break.
I never thought that in Arcturus was this "bug" that is too dangerous in big hotels, because it forces to close the emulator to solve the problem thing that happened to me. I hope you fix this problem as soon as possible. Thank you!