Open brett19 opened 10 years ago
This is especially important now we have implemented skills, it acts funny otherwise.
Oh? How so?
Go fight some monster whilst using that scratch skill. I think server side they don't pause attack and it's like you're still attacking even whilst casting spell animation.
Currently we display attack damage as soon as we receive the packet. We should be queuing it and waiting until the damage frame of attack animation passes, then applying the damage instead.