briancheagney / HPU3D

COM 1050 Project
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Ambient Audio #31

Open briancheagney opened 4 years ago

briancheagney commented 4 years ago

As an audio designer, I need to import the loopable ambient audio song so that the worldbuilder and other developers can use the audio in playable levels or start screens.

Conditions of Satisfaction: Audio is exported as a .wav and imported into Unreal Engine.