Closed bitterulf closed 9 years ago
After you're done updating the canvas, call .update()
on the Source node that references it.
Thank you very much allways tried to call the update on the end node. Works like a charm!
Great! Would love to see what you're working on.
At the moment i try to combine several browser based libraries into a toolbelt to create interactive storytelling. And Seriously.js looks really nice to create effects on top of other technologies like p5.js and 3d engines. http://stuff.spielstand.net/effect/
If i may say, imho, this info should be somewhere in the main documentation, or examples or wiki. thank you.
I try to add a Seriously effect on a canvas displays a animation (p5.js). seriously.go() works fine with a video but with canvas as input source it only renders once.
How can i force Seriously to redraw after the input canvas has changed?