brianfeaster / worldtm

Automatically exported from code.google.com/p/worldtm
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Interactive story acting #20

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Implement a movie or play in World where actors will perform a play or movie.

Original issue reported on code.google.com by bri...@gmail.com on 25 Sep 2010 at 7:43

GoogleCodeExporter commented 9 years ago
This requires issue 24 "Autonomous World entities" to be completed.

Original comment by bri...@gmail.com on 9 Jan 2011 at 12:35

GoogleCodeExporter commented 9 years ago

Original comment by bri...@gmail.com on 7 Apr 2011 at 9:56

GoogleCodeExporter commented 9 years ago
In Ultima IV, non-player characters, NPCs, wandered around a small area, not 
straying too far from their initial point.  Guards would follow you if you 
attacked but wouldn't resume non-attack mode.

In Ultima V, some NPCs were had a routine they would walk every day.  I assume 
it was a walk triggered by the time with each endpoint being a random localized 
walk as seen in U4.

Original comment by bri...@gmail.com on 26 Jun 2011 at 12:49

GoogleCodeExporter commented 9 years ago
Incremental development timeline:
 (1) Walk to parent when asked in a straight line
 (2) Walk to parent while avoiding obstacles
 (3) Daily scripted routines
 (4) Daily routines that account for interruptions and tangental actions
 (5) Scripted interactions with other entities
 (6) Dynamic interactions with other entities and people

I haven't considered how users will program or develop their entities.

Original comment by bri...@gmail.com on 7 Jul 2011 at 8:11