Closed GoogleCodeExporter closed 9 years ago
World Scheme will be enhanced with distributed thread capabilities. A running
thread will be able to migrate to remote or local Scheme processes.
Original comment by bri...@gmail.com
on 8 Jan 2011 at 3:53
Add the ability to instantiate an autonomous entity which can be saved,
duplicated and migrated to other World Scheme processes.
Original comment by bri...@gmail.com
on 9 Jan 2011 at 8:18
Issue 3 has been merged into this issue.
Original comment by bri...@gmail.com
on 9 Jan 2011 at 12:32
I will start with entities that behave like Pacman ghosts since a Pacman map
has already been created.
Original comment by bri...@gmail.com
on 14 Jan 2011 at 2:40
Migrating most of world.scm to "objects" so that generic entities can be
instantiated. A few bugs in the code crashed or caused useless errors and
aborts. Issue 28 will track the required error handling behavior.
Original comment by bri...@gmail.com
on 9 Feb 2011 at 1:32
https://docs.google.com/drawings/edit?id=1gcC-SaFwwXE7PU2hyNsvJbF1arnXHUOkxvouhB
T0H4o&hl=en&authkey=CNHm6AM&pli=1
Original comment by bri...@gmail.com
on 23 Feb 2011 at 11:18
The UML diagram (comment 6) of the Avatar and Map classes was an invaluable
tool when refactoring the classes. A standalone Avatar object can easily be
created and controlled.
I currently spawn such a generic avatar with each World user process. It can
be pushed around and given "action" macros to (walkAround) and (march). The
pong ball is also now a Generic avatar with a pong macro passed in as a message
and then evaluated.
Original comment by bri...@gmail.com
on 16 Mar 2011 at 5:49
Original comment by bri...@gmail.com
on 30 Mar 2011 at 6:08
The Avatar class is now the base class for User and IRCagent classes.
Original comment by bri...@gmail.com
on 1 May 2011 at 6:53
Original issue reported on code.google.com by
bri...@gmail.com
on 8 Jan 2011 at 3:53