brianfeaster / worldtm

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Migrate old map data #9

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Map data from the past ten years should be migrated.

Original issue reported on code.google.com by bri...@gmail.com on 24 Jun 2009 at 1:05

GoogleCodeExporter commented 8 years ago
For now I'm implementing a map based on the U4 overworld and city data.  Each 
overworld tile is rendered as a 32x32 (city dimension) cell block resulting in 
a world size of 8192 square.

This was possible after I had completed dynamic field block caching.  Currently 
four 64x64 blocks are loaded/cached on demand as the avatar walks around the 
map. 

Original comment by bri...@gmail.com on 8 Sep 2010 at 9:51