Closed JacobWillkomm closed 3 years ago
Champion statistics that are calculated over time are returning 0. Likely related to how time is being calculated, as damage take/champion death appears to be working.
yeah you're totally right. With the new match endpoint they changed time from being in seconds to milliseconds so we need to divide by 1000 somewhere.
I think this has been fixed.
Champion statistics that are calculated over time are returning 0. Likely related to how time is being calculated, as damage take/champion death appears to be working.