Closed vortexrap closed 1 year ago
There are no extra steps besides just creating a new world on the /admin/ page. I was able to create multiple worlds with mods with no file issues like you're having. I am using unraid 6.11 as well.
I suspect the file is missing because it couldn't download it. At first glance, I would check to ensure DNS is working correctly and being passed to the container on start.
To test:
If it fails to resolve to an IP, apply the following fix:
Duplicate of #3
I'll leave this open until I close #3 and validate.
Closing this as our dependency on DNS in this context has been removed.
Hey there - first off, really appreciate this project! I'm trying it now b/c ive always wanted to do mods but have alot of friends hesitant to try because of the desync/conflicts.
Launching following your Unraid guide, I've tried to start a new server, it creates just fine, but immediately stops after starting.
Engine Logs:
Digging around, in the supervisor logs, found this error:
fatal | Exited too quickly (process log may have details) | valheimworld_mistlands
Expanding the log shows this error:
/opt/stateless/games/valheim/scripts/startWorld.sh: 41: exec: /opt/stateful/games/valheim/worlds/mistlands/game/valheim_server.x86_64: not found
Checking that directory, I don't see the valheim_server.x86_64 file.
Did I miss a step to get this server file added to the directory? Is there potentially something wrong here when trying to download valheim server binaries via Steam CMD (at least that's my assumption in how the dedicated server is grabbed)?