brianpeiris / RiftSketch

A virtual reality live-coding environment based on WebXR
https://brianpeiris.github.io/RiftSketch
MIT License
888 stars 100 forks source link

JavaScript is quite verbose for live-coding. Use a higher language or provide a library of useful functions #20

Open brianpeiris opened 10 years ago

capnmidnight commented 10 years ago

Are you familiar with the live-graphics-coding work that's been done with Racket? It would seem that you were already going towards this programming style of a purely functional, composable interaction API, but JavaScript can make that a bit of a pain sometimes.

Pict has been around for quite a while: http://docs.racket-lang.org/pict/index.html

This was very recent, an attempt to make a pict-like language for hardware accelerated 3D: https://www.youtube.com/watch?v=t3xdv4UP9-U

And finally, there is Whalesong, a Racket-to-JavaScript transpiler: https://www.hashcollision.org/whalesong/

Though there are a number of From-Scheme-To-JS transpilers that I'm sure would do well. Or perhaps what you really want is this style of API plus CoffeeScript.

capnmidnight commented 10 years ago

Also, if all you care about is direct translation to JS, with no specific runtime characteristics (i.e. NOT how like ClojureScript include their own type system), building scheme-like languages is mostly just a for-loop over an array of Regex replace expressions: https://github.com/capnmidnight/brian/blob/master/web/loosp.js