Open briansemrau opened 3 years ago
heh, I'm confused about this
linear velocity on static bodies?
Yeah, it doesn't move it but it changes collision behavior: https://docs.godotengine.org/en/latest/classes/class_staticbody2d.html#class-staticbody2d-property-constant-linear-velocity
Oh weird, ya, I guess godot doesn't expose any solver interaction, because this is trivial to do in pre-solve.
In Godot you can set a linear velocity on static bodies so that they behave like conveyor belts.
This is probably the best way to implement it: http://www.iforce2d.net/b2dtut/conveyor-belts