Closed Fliperworld closed 8 years ago
@ItsAMaro I'm getting the same as you, don't worry haha
@itsamaro nah, it's a thing that one of the official maintainers add to the source code. I thought i removed it though ("3) removed the 3 second delay between evolving pokemon (why does that exist? and why is it run before doing anything else)")...that's odd You kind of have to wait through it.
Update: uploading my version at the moment will copy link once done. See if that works for you. Hope you don't mind total xp/pokemon counter I added to it
Update 2: I believe the new problem is something with the connection Update 3: It's gone?
@Pogob I've waited 15 minutes and it still doesn't get the poke stops and stuff. I posted an image above of what I'm getting. Thanks for the help though.
@ItsAMaro Yeah, thing is, the bot tries to evolve all your pokemon with a 3 second delay (rather than finding ones that have enough candy) which would cause that delay.
https://drive.google.com/open?id=0BzOKX4kYHDc8SVpWLXNXRVVweTA Update: try this
@Pogob can u please help me noones personal settings is working for me
@Pogob Oh no I get that. Before that image I had run the Bot for 10 minutes and it had evolved everything that I had and discarded bad CP pokemon. The thing is now that it says Visiting 110 Pokestops it takes a long time to get to one, and well, then the thing that is on the image happened. I don't know why does it take so long to walk between PokeStops and doesn't catch wild pokemon on the road. That is my biggest issue right now.
Mine's just logging in and logging out instantly
@shaysht Mine does the same. It calms down after a while
Sigh, nothing works. no help. I guess im done with pokemon go
@Pogob you sure?
@Seolhyun There are problems with the client currently be patient for the fix...
Since GetDeviceCode(), returns status 401 and a personal ClientId and ClientSecret throw AccessTokenExpiredException(), i found this 2 usefull links: https://github.com/Mila432/Pokemon_Go_API/blob/master/login.py and https://github.com/vemacs/GPSOAuthSharp Combining those 2 we can login with a google account:
comment lines 91 to 109:
and add those code on line 110:
@sicheater compiled GPSOAuthSharp.dll
Strategic Breakpoints are at "if (_GPSOresponse.ContainsKey("Token"))" and " _accessToken = oauthResponse["Auth"];"
Important : this code is just a idea/adaptation of a code that i'm working on , try not store credentials in source code....A best approach is setting/getting those values from ISettings.cs and other related files
DoGoogleLogin.txt
Edit: you can add "GPSOAuthSharp.cs" directly to your Pokemon-Go-Rocket-API project