Closed MikeDaniel18 closed 6 years ago
Hi, you have many rounding modes to choose from, not only UP
and DOWN
!
What you're looking for is most probably RoundingMode::HALF_UP
or HALF_EVEN
.
There is no such thing as "auto" rounding: the aim of this library is to always return exact results, unless you're explicitly instructing it not to; the default rounding mode is therefore RoundingMode::UNNECESSARY
, which will throw an exception if the result cannot be exactly represented at the current scale!
And there I was, missing quite a lot. Case closed. Thank you very much, Benjamin, for highlighting my oversight.
Cheers, Mike
On 9 May 2018, at 22:47, Benjamin Morel notifications@github.com wrote:
Hi, you have many rounding modes to choose from, not only UP and DOWN!
What you're looking for is most probably RoundingMode::HALF_UP or HALF_EVEN.
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Hi,
First off, I love this library, it's super intuitive and powerful.
One thing I have a problem with, however, is the rounding mode. Why isn't there an option to round to the nearest subunit (context sensitive of course)? It seems odd that I have to hardcode a RoundingMode or do the calculation myself.
For instance, your readme demostrates Rounding as such, where you're required to round either up or down:
To me, unless you have a specific use case where you need to deliberately favour a particular rounding, under no circumstance would '0.999' ever be considered '0.99'.
Perhaps I am missing something, and if so I'd appreciate the pointer in the right direction.
Cheers, Mike