I'm getting the following 2 LUA errors in 3.7.2 and 3.7.1. But not in 3.7.0.
This is the result of 1 timewalking dungeon (to test). I 'wiped saved bugs' in BugSack just before the dungen started.
Thx for your work on this great addon, Fels
154x EnhancedRaidFrames/UtilitiesAndOverrides.lua:75: calling 'IsShown' on bad self (Usage: local isShown = self:IsShown())
[string "=[C]"]: in function IsShown' [string "@EnhancedRaidFrames/UtilitiesAndOverrides.lua"]:75: in functionUpdateInRange'
[string "@EnhancedRaidFrames/EnhancedRaidFrames.lua"]:89: in function <...aceEnhancedRaidFrames/EnhancedRaidFrames.lua:89>
[string "=[C]"]: in function CompactUnitFrame_UpdateInRange' [string "@FrameXML/CompactUnitFrame.lua"]:413: in function <FrameXML/CompactUnitFrame.lua:395> [string "=[C]"]: in functionCompactUnitFrame_UpdateAll'
[string "@FrameXML/CompactUnitFrame.lua"]:242: in function CompactUnitFrame_SetUnit' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:546: in functionOnAdded'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:142: in function `OnNamePlateAdded'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:78: in function <...eBlizzard_NamePlates/Blizzard_NamePlates.lua:69>
1758x EnhancedRaidFrames/UtilitiesAndOverrides.lua:49: calling 'IsShown' on bad self (Usage: local isShown = self:IsShown())
[string "=[C]"]: in function IsShown' [string "@EnhancedRaidFrames/UtilitiesAndOverrides.lua"]:49: in functionSetStockIndicatorVisibility'
[string "@EnhancedRaidFrames/EnhancedRaidFrames.lua"]:86: in function <...aceEnhancedRaidFrames/EnhancedRaidFrames.lua:86>
[string "=[C]"]: in function CompactUnitFrame_UpdateAuras' [string "@FrameXML/CompactUnitFrame.lua"]:419: in function <FrameXML/CompactUnitFrame.lua:395> [string "=[C]"]: in functionCompactUnitFrame_UpdateAll'
[string "@FrameXML/CompactUnitFrame.lua"]:242: in function CompactUnitFrame_SetUnit' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:546: in functionOnAdded'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:142: in function `OnNamePlateAdded'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:78: in function <...eBlizzard_NamePlates/Blizzard_NamePlates.lua:69>
Thx for your quick action! Much appreciated! Unfortunately the bug still persist in 3.7.3
13x EnhancedRaidFrames/UtilitiesAndOverrides.lua:83: calling 'IsShown' on bad self (Usage: local isShown = self:IsShown())
[string "=[C]"]: in function IsShown' [string "@EnhancedRaidFrames/UtilitiesAndOverrides.lua"]:83: in functionUpdateInRange'
[string "@EnhancedRaidFrames/EnhancedRaidFrames.lua"]:89: in function <...aceEnhancedRaidFrames/EnhancedRaidFrames.lua:89>
[string "=[C]"]: in function CompactUnitFrame_UpdateInRange' [string "@FrameXML/CompactUnitFrame.lua"]:413: in function <FrameXML/CompactUnitFrame.lua:395> [string "=[C]"]: in functionCompactUnitFrame_UpdateAll'
[string "@FrameXML/CompactUnitFrame.lua"]:242: in function CompactUnitFrame_SetUnit' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:546: in functionOnAdded'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:142: in function `OnNamePlateAdded'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:78: in function <...eBlizzard_NamePlates/Blizzard_NamePlates.lua:69>
337x EnhancedRaidFrames/UtilitiesAndOverrides.lua:53: calling 'IsShown' on bad self (Usage: local isShown = self:IsShown())
[string "=[C]"]: in function IsShown' [string "@EnhancedRaidFrames/UtilitiesAndOverrides.lua"]:53: in functionSetStockIndicatorVisibility'
[string "@EnhancedRaidFrames/EnhancedRaidFrames.lua"]:86: in function <...aceEnhancedRaidFrames/EnhancedRaidFrames.lua:86>
[string "=[C]"]: in function CompactUnitFrame_UpdateAuras' [string "@FrameXML/CompactUnitFrame.lua"]:419: in function <FrameXML/CompactUnitFrame.lua:395> [string "=[C]"]: in functionCompactUnitFrame_UpdateAll'
[string "@FrameXML/CompactUnitFrame.lua"]:242: in function CompactUnitFrame_SetUnit' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:546: in functionOnAdded'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:142: in function `OnNamePlateAdded'
[string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:78: in function <...eBlizzard_NamePlates/Blizzard_NamePlates.lua:69>
Alright, attempt #2. This one should stick I hope. Honestly, I'm dumbfounded why this is happening in the first place, there's really no logical explanation for it that I can think of lol. Nevertheless, I removed the condition that was triggering the bug.
Hi Brittyazel,
I'm getting the following 2 LUA errors in 3.7.2 and 3.7.1. But not in 3.7.0.
This is the result of 1 timewalking dungeon (to test). I 'wiped saved bugs' in BugSack just before the dungen started.
Thx for your work on this great addon, Fels
154x EnhancedRaidFrames/UtilitiesAndOverrides.lua:75: calling 'IsShown' on bad self (Usage: local isShown = self:IsShown()) [string "=[C]"]: in function
IsShown' [string "@EnhancedRaidFrames/UtilitiesAndOverrides.lua"]:75: in function
UpdateInRange' [string "@EnhancedRaidFrames/EnhancedRaidFrames.lua"]:89: in function <...aceEnhancedRaidFrames/EnhancedRaidFrames.lua:89>[string "=[C]"]: in function
CompactUnitFrame_UpdateInRange' [string "@FrameXML/CompactUnitFrame.lua"]:413: in function <FrameXML/CompactUnitFrame.lua:395> [string "=[C]"]: in function
CompactUnitFrame_UpdateAll' [string "@FrameXML/CompactUnitFrame.lua"]:242: in functionCompactUnitFrame_SetUnit' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:546: in function
OnAdded' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:142: in function `OnNamePlateAdded' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:78: in function <...eBlizzard_NamePlates/Blizzard_NamePlates.lua:69>Locals: (*temporary) = Button { 0 =
WidgetContainer = Frame {
}
classificationIndicator = Texture {
}
RaidTargetFrame = Frame {
}
maxDispelDebuffs = 0
inVehicle = false
optionTable = {
}
overAbsorbGlow = Texture {
}
SoftTargetFrame = Frame {
}
totalAbsorb = Texture {
}
name = FontString {
}
aggroHighlight = Texture {
}
needsUpdate = true
myHealAbsorbRightShadow = Texture {
}
overHealAbsorbGlow = Texture {
}
newUnit = true
ignoreCUFNameRequirement = true
selectionHighlight = Texture {
}
myHealAbsorbLeftShadow = Texture {
}
maxDebuffs = 0
unit = "nameplate1"
unitExists = true
disableMouse = true
healPredictionDirty = true
hideCastbar = false
castBar = StatusBar {
}
hideHealthBarMask = 0
BuffFrame = Frame {
}
ClassificationFrame = Frame {
}
LoseAggroAnim = AnimationGroup {
}
myHealAbsorb = Texture {
}
maxBuffs = 0
totalAbsorbOverlay = Texture {
}
otherHealPrediction = Texture {
}
myHealPrediction = Texture {
}
displayedUnit = "nameplate1"
healthBar = StatusBar {
}
}
1758x EnhancedRaidFrames/UtilitiesAndOverrides.lua:49: calling 'IsShown' on bad self (Usage: local isShown = self:IsShown()) [string "=[C]"]: in function
IsShown' [string "@EnhancedRaidFrames/UtilitiesAndOverrides.lua"]:49: in function
SetStockIndicatorVisibility' [string "@EnhancedRaidFrames/EnhancedRaidFrames.lua"]:86: in function <...aceEnhancedRaidFrames/EnhancedRaidFrames.lua:86>[string "=[C]"]: in function
CompactUnitFrame_UpdateAuras' [string "@FrameXML/CompactUnitFrame.lua"]:419: in function <FrameXML/CompactUnitFrame.lua:395> [string "=[C]"]: in function
CompactUnitFrame_UpdateAll' [string "@FrameXML/CompactUnitFrame.lua"]:242: in functionCompactUnitFrame_SetUnit' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:546: in function
OnAdded' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:142: in function `OnNamePlateAdded' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:78: in function <...eBlizzard_NamePlates/Blizzard_NamePlates.lua:69>Locals: (*temporary) = Button { 0 =
debuffs = {
}
WidgetContainer = Frame {
}
classificationIndicator = Texture {
}
RaidTargetFrame = Frame {
}
maxDispelDebuffs = 0
inVehicle = false
optionTable = {
}
overAbsorbGlow = Texture {
}
SoftTargetFrame = Frame {
}
totalAbsorb = Texture {
}
name = FontString {
}
aggroHighlight = Texture {
}
needsUpdate = true
myHealAbsorbRightShadow = Texture {
}
overHealAbsorbGlow = Texture {
}
newUnit = true
ignoreCUFNameRequirement = true
selectionHighlight = Texture {
}
myHealAbsorbLeftShadow = Texture {
}
maxDebuffs = 0
unit = "nameplate1"
unitExists = true
disableMouse = true
buffs = {
}
healPredictionDirty = true
hideCastbar = false
castBar = StatusBar {
}
dispels = {
}
hideHealthBarMask = 0
BuffFrame = Frame {
}
ClassificationFrame = Frame {
}
LoseAggroAnim = AnimationGroup {
}
myHealAbsorb = Texture {
}
maxBuffs = 0
totalAbsorbOverlay = Texture {
}
otherHealPrediction = Texture {
}
myHealPrediction = Texture {
}
displayedUnit = "nameplate1"
healthBar = StatusBar {
}
}
brittyazel
commented
11 months ago
Fels-wow
commented
11 months ago
Thanks for the report! I added some protections in to keep this from happening again. New build coming out asap.
Thx for your quick action! Much appreciated! Unfortunately the bug still persist in 3.7.3
13x EnhancedRaidFrames/UtilitiesAndOverrides.lua:83: calling 'IsShown' on bad self (Usage: local isShown = self:IsShown()) [string "=[C]"]: in function
IsShown' [string "@EnhancedRaidFrames/UtilitiesAndOverrides.lua"]:83: in function
UpdateInRange' [string "@EnhancedRaidFrames/EnhancedRaidFrames.lua"]:89: in function <...aceEnhancedRaidFrames/EnhancedRaidFrames.lua:89>[string "=[C]"]: in function
CompactUnitFrame_UpdateInRange' [string "@FrameXML/CompactUnitFrame.lua"]:413: in function <FrameXML/CompactUnitFrame.lua:395> [string "=[C]"]: in function
CompactUnitFrame_UpdateAll' [string "@FrameXML/CompactUnitFrame.lua"]:242: in functionCompactUnitFrame_SetUnit' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:546: in function
OnAdded' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:142: in function `OnNamePlateAdded' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:78: in function <...eBlizzard_NamePlates/Blizzard_NamePlates.lua:69>Locals: (*temporary) = Button { 0 =
WidgetContainer = Frame {
}
classificationIndicator = Texture {
}
RaidTargetFrame = Frame {
}
maxDispelDebuffs = 0
inVehicle = false
optionTable = {
}
overAbsorbGlow = Texture {
}
SoftTargetFrame = Frame {
}
totalAbsorb = Texture {
}
name = FontString {
}
aggroHighlight = Texture {
}
needsUpdate = true
myHealAbsorbRightShadow = Texture {
}
overHealAbsorbGlow = Texture {
}
newUnit = true
ignoreCUFNameRequirement = true
selectionHighlight = Texture {
}
myHealAbsorbLeftShadow = Texture {
}
maxDebuffs = 0
unit = "nameplate1"
unitExists = true
disableMouse = true
healPredictionDirty = true
hideCastbar = false
castBar = StatusBar {
}
hideHealthBarMask = 0
BuffFrame = Frame {
}
ClassificationFrame = Frame {
}
LoseAggroAnim = AnimationGroup {
}
myHealAbsorb = Texture {
}
maxBuffs = 0
totalAbsorbOverlay = Texture {
}
otherHealPrediction = Texture {
}
myHealPrediction = Texture {
}
displayedUnit = "nameplate1"
healthBar = StatusBar {
}
}
337x EnhancedRaidFrames/UtilitiesAndOverrides.lua:53: calling 'IsShown' on bad self (Usage: local isShown = self:IsShown()) [string "=[C]"]: in function
IsShown' [string "@EnhancedRaidFrames/UtilitiesAndOverrides.lua"]:53: in function
SetStockIndicatorVisibility' [string "@EnhancedRaidFrames/EnhancedRaidFrames.lua"]:86: in function <...aceEnhancedRaidFrames/EnhancedRaidFrames.lua:86>[string "=[C]"]: in function
CompactUnitFrame_UpdateAuras' [string "@FrameXML/CompactUnitFrame.lua"]:419: in function <FrameXML/CompactUnitFrame.lua:395> [string "=[C]"]: in function
CompactUnitFrame_UpdateAll' [string "@FrameXML/CompactUnitFrame.lua"]:242: in functionCompactUnitFrame_SetUnit' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:546: in function
OnAdded' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:142: in function `OnNamePlateAdded' [string "@Blizzard_NamePlates/Blizzard_NamePlates.lua"]:78: in function <...eBlizzard_NamePlates/Blizzard_NamePlates.lua:69>Locals: (*temporary) = Button { 0 =
debuffs = {
}
WidgetContainer = Frame {
}
classificationIndicator = Texture {
}
RaidTargetFrame = Frame {
}
maxDispelDebuffs = 0
inVehicle = false
optionTable = {
}
overAbsorbGlow = Texture {
}
SoftTargetFrame = Frame {
}
totalAbsorb = Texture {
}
name = FontString {
}
aggroHighlight = Texture {
}
needsUpdate = true
myHealAbsorbRightShadow = Texture {
}
overHealAbsorbGlow = Texture {
}
newUnit = true
ignoreCUFNameRequirement = true
selectionHighlight = Texture {
}
myHealAbsorbLeftShadow = Texture {
}
maxDebuffs = 0
unit = "nameplate1"
unitExists = true
disableMouse = true
buffs = {
}
healPredictionDirty = true
hideCastbar = false
castBar = StatusBar {
}
dispels = {
}
hideHealthBarMask = 0
BuffFrame = Frame {
}
ClassificationFrame = Frame {
}
LoseAggroAnim = AnimationGroup {
}
myHealAbsorb = Texture {
}
maxBuffs = 0
totalAbsorbOverlay = Texture {
}
otherHealPrediction = Texture {
}
myHealPrediction = Texture {
}
displayedUnit = "nameplate1"
healthBar = StatusBar {
}
}
brittyazel
commented
11 months ago
Fels-wow
commented
11 months ago
- © Githubissues.
- Githubissues is a development platform for aggregating issues.
Alright, attempt #2. This one should stick I hope. Honestly, I'm dumbfounded why this is happening in the first place, there's really no logical explanation for it that I can think of lol. Nevertheless, I removed the condition that was triggering the bug.
Thx alot Brittyazel! Tested a couple of dungeons. Conclusion: completely solved