britzl / platypus

Defold platformer engine
MIT License
53 stars 10 forks source link

Standing on ground with a different scale affects movement speed #18

Closed britzl closed 9 months ago

britzl commented 4 years ago

If standing on ground with a horizontal scale (x) different than 1 will affect horizontal movement.

Discussed here: https://forum.defold.com/t/platypus-player-speed-too-fast-using-regular-collision-shapes/64478/3?u=britzl

britzl commented 9 months ago

I will not fix this. The recommendation is to use one unscaled go with the collision shape and then if you really need to scale the graphics it can be done in a separate game object.