What steps will reproduce the problem?
1. Create this Cube:
var cube:Cube = new Cube();
cube.width = 20;
cube.height = 20;
cube.depth = 20;
cube.material = new WireColorMaterial(0xff0000);
cube.bothsides = false;
2. Set scaleX property to -1 :
cube.scaleX = -1;
3. render the scene looking at the cube
What is the expected output? What do you see instead?
Normally the front faces should be rendered. Instead only backfaces are
visible. If i omit step 2. Backface Culling works just fine.
What version of the product are you using? On what operating system?
svn trunk revision 2753
Please provide any additional information below.
Is there a workaround for this? I tried to edit the faces/vertices directly etc
but with no success.
Original issue reported on code.google.com by michael....@gmail.com on 26 Aug 2010 at 2:13
Original issue reported on code.google.com by
michael....@gmail.com
on 26 Aug 2010 at 2:13