brlrt / away3d

Automatically exported from code.google.com/p/away3d
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Flat surface in 3D object with WhiteShadingBitmapMaterial shading shows fold line #190

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Load Collada file with large flat surface
2. Apply WhiteShadingBitmapMaterial to surface 
3. Create PointLight3D
  (this.light = new PointLight3D();
   this.light.color = 0xFFFFFF;
   this.light.position = new Vector3D(100, -33, 125);)

What is the expected output? What do you see instead?
Expecting gradual shading, get a fold line across middle

What version of the product are you using? On what operating system?
Away3D_3.6.0.swc

Please provide any additional information below.

Original issue reported on code.google.com by verade...@gmail.com on 12 Jul 2011 at 12:32

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