brlrt / away3d

Automatically exported from code.google.com/p/away3d
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Collada.as libray_controllers #193

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Import DAE with shape / morph animation.
2.
3.

What is the expected output? What do you see instead?
Parse success. The parser fails on trying to parse library_controllers

What version of the product are you using? On what operating system?

fp10 on 3.6.0

Please provide any additional information below.

The parser assumes skin animation if the node library_controllers is present. 
The seems incorrect as it can also contain a node "morph" in addition to the 
node "skin". I did add a simple check for this node morph in an if statement, 
as a simple workaround.

Original issue reported on code.google.com by olivier....@gmail.com on 14 Sep 2011 at 3:15

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