What steps will reproduce the problem?
1. Load an animated .md2 file
2. Create any primitive and use the FaceLink class to link the primitive to
the animated .md2
3. Make sure the constructor has 0.000001 for offset and align is set to true
What is the expected output? What do you see instead?
the primitive would follow the animated .md2 but will always be delayed by
one frame
What version of the product are you using? On what operating system?
Currently using ver 2.3 and windows xp pro
Please provide any additional information below.
Attached file is an example of the FaceLink issue, please take a look.
Original issue reported on code.google.com by stephen....@gmail.com on 15 Sep 2009 at 4:02
Original issue reported on code.google.com by
stephen....@gmail.com
on 15 Sep 2009 at 4:02Attachments: