What steps will reproduce the problem?
1. Create or load a model
2. Add a WireCube, or a Mesh with segments and a WireframeMaterial,
intersecting the model
3. Set the renderer quality to CORRECT_Z_ORDER or INTERSECTING_OBJECTS
What is the expected output? What do you see instead?
- Expected : a wireframe intersecting the model.
- Instead : as expected, but random triangles from the model and random
segments from the wireframe are not rendered. The missing parts seem to be
chosen randomly; it still changes with the point of view.
What version of the product are you using? On what operating system?
- Away3D 3.4.0
- Adobe Flex Builder 3
- Flash Player 10
- Windows XP
Please provide any additional information below.
- With a BASIC renderer quality, no problem
- Goddammit I just need to display a BoundingBox ! Calculating it correctly
was difficult already :)
Original issue reported on code.google.com by aurelien...@gmail.com on 13 Jan 2010 at 5:21
Original issue reported on code.google.com by
aurelien...@gmail.com
on 13 Jan 2010 at 5:21Attachments: