Closed flarb closed 8 years ago
I checked that and turns out it's just a simple type check issue. I'll keep trying different coordinates now but in case I cant find a sample (it doesnt crash in paris for me), can you post the coordinates?
dcf33a774568df13dbce2ad60bb38c15ffb40fdb should fix that, it's on dev branch at the moment but I'll soon push it on main as well
I get a bunch of Null Reference Exceptions when I run the Basic Loader in the latest version:
NullReferenceException: Object reference not set to an instance of an object Assets.Models.Factories.BuildingFactory+cIterator1.MoveNext () (at Assets/MapzenGo/Models/Factories/BuildingFactory.cs:31)
System.Linq.Enumerable+c Iterator12
2[JSONObject,UnityEngine.MonoBehaviour].MoveNext () Assets.Tile.RunFactories (.JSONObject mapData) (at Assets/MapzenGo/Models/Tile.cs:94) Assets.Tile+<ConstructAsync>c__AnonStorey38.<>m__15 (.JSONObject mapData) (at Assets/MapzenGo/Models/Tile.cs:70) UniRx.Observer+Subscribe
1[JSONObject].OnNext (.JSONObject value) (at Assets/MapzenGo/Plugins/UniRx/Scripts/Observer.cs:164) UniRx.Operators.ObserveOnObservable1+ObserveOn_[JSONObject].OnNext_ (.JSONObject value) (at Assets/MapzenGo/Plugins/UniRx/Scripts/Operators/ObserveOn.cs:159) UniRx.Scheduler+MainThreadScheduler+QueuedAction
1[JSONObject].Invoke (System.Object state) (at Assets/MapzenGo/Plugins/UniRx/Scripts/UnityEngineBridge/MainThreadScheduler.cs:203) UniRx.InternalUtil.ThreadSafeQueueWorker.ExecuteAll (System.Action`1 unhandledExceptionCallback) (at