Open ZafotheNinja opened 6 years ago
Unfortunately it's no longer possible. It was possible some time ago (during 1.8), but then Mojang improved account security and now checks whether the authenticating request originates from the same IP as the account has logged in from. This means, the MCB and the launcher must run in the same location. The most you can do is to run them on separate machines in your local network that are behind the same NAT, so they appear under same IP on the outside.
Other idea: somehow tunnel the traffic from your client to the remote server where MCB is running. Technically, only HTTP/HTTPS is necessary. What you could try with "relative" ease:
So this is pretty much what you can try. MCB itself does not need any changes. I would say it's more trouble to set it all up than benefit from it. MCB tunnels all traffic to your client anyway, so there will be only a very little reduction in bandwidth. Packets for placing blocks do not take that much.
And yes, there is an option for specifying MCB's own bind address: -b [addr:]port By default it's 0.0.0.0:25565, i.e. port 25565 on all local network interfaces
I was thinking more along the lines of, provide multimc with login info, and use mcb's server strictly for controlling the player.
All authentication would be done on the remote computer so you could even set mcb's server for offline mode if you wanted to.
I'll see what I can do with the proxy/tunneling idea, that sounded good.
Tried with the proxy, looks like mcb logs out whenever I loses connection not exactly what I was hoping for lol.
Reading through the other issue chat got me thinking, is it possible to do a remote server with mcb?
Example:
1: Mcb started and running on vps.
2: Player uses his computer/laptop to connect to the remote mcb server.
3: Mcb uses the vps internet to make a really low ping/fast connection to the target server.
Result: Ability to connect to servers with a slow connection and stay logged in even if the player loses connection with the mcb server.
Is this possible? Also, is it possible to change the ip/port of the mcb server?