Open brookCITS opened 2 years ago
Branch AVA-5 created!
Color Palette #1 https://coolors.co/928b92-888089-746c75-6a626a-5d595f
Color Palette #1 https://coolors.co/928b92-888089-746c75-6a626a-5d595f
Color Palette #2 https://coolors.co/d5e3ec-c7d9e6-39637f-335871-2c4d63
Sprites
Variables (Plane/ Main character & User) : Color (4 different character planes, four different colors), movement (mouse-controlled, arrow key controlled, or spacebar controlled), life bar/health (percentile from 100, life bar/percentile that decreases from damage).
Variables (Thundercloud/ Enemy and Obstacle): Color (dark-themed, greyish/ dark blue, all can look the exact same with an angry facial expression (similar to the red minions in Super Mario)), Movement (moving in a sliding up-and-down motion across the screen, not controlled by user), dealing damage (collision from character with plane, possible lightning striking from the clouds, no health bar as they are AI/ plane characters wont deal damage to clouds).
Planes Ideas:
Variables (Birds/ Obstacles): Color (black, dark-themed colors), movement (moving across the screen from right to left in a straight line at different altitudes, not controlled by user), dealing damage (deals a small amount of damage compared to thunderclouds, collision-based with main character), design (simple 2-crescent wing shape)
Plane Colors: https://coolors.co/f5f5f5-77dd77-008080-fdfd96
Here is the jpeg image of what I think the game will look like. Made on Photoshop. Also on Canvas.
1) make a list of characters 2) think about variables that need to be associated with the characters. 3) Style: color scheme, theme, fonts 4) Mock designs of the game