Closed DenisBelmondo closed 7 months ago
Previously, IN_GetGameControllerHat did not first dereference the int pointer arguments before assigning. This should fix that, as well as fixing compilation on Clang as it was tripping on int to pointer conversions.
Previously, IN_GetGameControllerHat did not first dereference the int pointer arguments before assigning. This should fix that, as well as fixing compilation on Clang as it was tripping on int to pointer conversions.