It would be nice if this mod shipped with some base config options that let people control the following:
Structure generation (on/off): Nice for modpack devs if they wish to have players acquire all the runes from chest loot
Loot generation (on/off): This can probably already be overridden with datapack loot tables but again it would be nice for modpack devs to be able to flip a switch and all items from this mod not generate in chests
The above would be great tools for modpack devs. I imagine it would be fairly annoying to implement the below so I'll list these as "nice to have but probably not worth doing" options:
A whitelist/blacklist of biomes that rune blocks can generate in
Enable/disable specifically rune patterns in chest loot
Enable/disable specifically rune stones in chest loot
Enable/disable specifically rune pages in chest loot
Chisel on/off (when off, chisel would be hidden/uncraftable and you would just need to click chisel blocks with a pattern)
Chalk on/off (when off, chalk would be hidden/uncraftable and you can just click rune blocks with paper to make a pattern)
Side Note: What is the purpose of rune stones? If all you can do is craft them into patterns why not just replace them with patterns in chest loot? When you open a chest and see rune patterns, stones, and pages it can be kind of confusing/overwhelming as to which ones are worth taking if low on inventory space.
It would be nice if this mod shipped with some base config options that let people control the following:
The above would be great tools for modpack devs. I imagine it would be fairly annoying to implement the below so I'll list these as "nice to have but probably not worth doing" options:
Side Note: What is the purpose of rune stones? If all you can do is craft them into patterns why not just replace them with patterns in chest loot? When you open a chest and see rune patterns, stones, and pages it can be kind of confusing/overwhelming as to which ones are worth taking if low on inventory space.