Closed RobertGemmaJr closed 2 years ago
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Some more general refactoring of the shader code. Includes some changes made in preparation for blending models in the shader but we're no longer going that direction.
I undid the modelData struct so code is now refactored in a way that's logical for the THREE.js blending we're now going to do. I figure it's best to get these changes in now while it's relatively small, working on the next steps in another branch