Closed dpc closed 11 years ago
Nice. SDL_Image is an external library to the usual SDL stuff, isn't it?
Yes. That's bothers me a bit because SDL_image
is distributed separately on Linux. However it seems that it's the sanest choice to put all the SDL bindings into one rust-sdl
library. In practice users do install all SDL librararies together.
I'm prototyping a little game in Rust to learn the language, so I will probably introduce more stuff, as my program develops.
Yeah, makes me a bit uncomfortable, too, as I was thinking that sublibraries would have their own repos, but still, what does everyone else think?
We could put it behind a cfg
flag, so you can choose to compile with it in or out.
Sounds like a plan, I'll have a read up on what this would entail and get this merged in the week.
Would that work using cargo
/ rustpkg
?
Not entirely sure how cargo/rustpkg work, so I guess we'll work that one out as we come to it. Merging this in, and then adding in the stuff to make it optional.
Thanks for your effort in this @dpc :)
@AngryLawyer : No problem. Please help me get out of https://github.com/mozilla/rust/issues/4868 as I'm stuck on it ATM and I'm sure more pull requests will follow. :)
Sure, I'll take a peek if I end up with a free lunchbreak this week.
Because life without transparent images is so boring...