brunocodutra / reducer

A predictable reactive framework for Rust apps inspired by Redux
https://crates.io/crates/reducer
MIT License
58 stars 1 forks source link

Update eframe requirement from 0.22.0 to 0.24.1 #199

Closed dependabot[bot] closed 8 months ago

dependabot[bot] commented 11 months ago

Updates the requirements on eframe to permit the latest version.

Release notes

Sourced from eframe's releases.

0.24.1 - Bug fixes

egui is an easy-to-use immediate mode GUI for Rust that runs on both web and native.

Try it now: https://www.egui.rs/

egui changelog

  • Fix buggy text with multiple viewports on monitors with different scales #3666

eframe changelog

Desktop/Native:

  • Fix window flashing white on launch #3631 (thanks @​zeozeozeo!)
  • Fix windowing problems when using the x11 feature on Linux #3643
  • Fix bugs when there are multiple monitors with different scales #3663
  • glow backend: clear framebuffer color before calling App::update #3665

Web:

  • Fix click-to-copy on Safari #3621
  • Don't throw away frames on click/copy/cut #3623
  • Remove dependency on tts #3651
Changelog

Sourced from eframe's changelog.

0.24.1 - 2023-11-30 - Bug fixes

  • Fix buggy text with multiple viewports on monitors with different scales #3666

0.24.0 - 2023-11-23 - Multi-viewport

✨ Highlights

You can now spawn multiple native windows on supported backends (e.g. eframe), using the new viewport API (#3172).

You can easily zoom any egui app using Cmd+Plus, Cmd+Minus or Cmd+0, just like in a browser (#3608).

Scrollbars are now hidden by default until you hover the ScrollArea (#3539).

⭐ Added

  • Multiple viewports/windows #3172 (thanks @​konkitoman!)
  • Introduce global zoom_factor #3608
  • Floating scroll bars #3539
  • Add redo support to Undoer #3478 (thanks @​LoganDark!)
  • Add egui::Vec2b #3543
  • Add max Window size & other size helpers #3537 (thanks @​arduano!)
  • Allow changing shape of slider handle #3429 (thanks @​YgorSouza!)
  • RawInput::viewports contains a list of all viewports. Access the current one with ctx.input(|i| i.viewport())

🔧 Changed

  • Replace Id::null() with Id::NULL #3544
  • Update MSRV to Rust 1.72 #3595
  • Update puffin to 0.18 #3600

🐛 Fixed

⚠️ BREAKING

  • egui::gui_zoom::zoom_with_keyboard_shortcuts is gone, replaced with Options::zoom_with_keyboard, which is true by default
  • Spacing::scroll_bar_X has been moved to Spacing::scroll_bar.X
  • Context::set_pixels_per_point now calls Context::set_zoom_level, and it may make sense for you to call that directly instead
  • If you are using eframe, check out the breaking changes in the eframe changelog

For integrations

There are several changes relevant to integrations.

  • Added crate::RawInput::viewports with information about all active viewports
  • The repaint callback set by Context::set_request_repaint_callback now points to which viewport should be repainted

... (truncated)

Commits
  • d17613c Release 0.24.1 - Bug fixes
  • 4b1523a eframe glow backend: Clear render target before calling App::update (#3665)
  • bd9bc25 Fix buggy text withviewports on monitors with different scales (#3666)
  • 61a7b90 Improve multi-viewports across monitors with different scales (#3663)
  • 37244e3 egui_extras: Add more years for datepicker (#3599)
  • a1f3c71 Remove dependency on tts (#3651)
  • 8494cf8 Update to wasm-bindgen 0.2.89 (#3644)
  • e6815ae Fix windowing problems when using the x11 feature on Linux (#3643)
  • 4dc964a eframe: Fix window flashing white on launch (#3631)
  • 43e7b16 eframe: Fix clicks in web (#3640)
  • Additional commits viewable in compare view


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dependabot[bot] commented 8 months ago

Superseded by #204.