Closed MoorPoor closed 11 months ago
this is exactly what i was planning to propose. but we need this also for Displays F5. anyway thanks for a nice work! vimix is amazing!
okay, I knew this day would come :) and I agree this is obviously needed...
It will however take a bit of time as, deep in the rendering pipeline, vimix uses squares for optimized rendering (vertex arrays in opengl); changing for free-form vertices is definitely possible, but i will need to dig a bit (or dive deep, depending on the metaphor)...
stay tune!
NB: and yes, for Displays view the code behind should be the same so will be transferable
Done! (Beta a529b34f99ba1174620aab77bd51425022abdd48 and above, next in Release 0.8.2)
Hei Bruno! I haven't been able to test Vimix for a while and I'm really happy about those many options that have been added.
At the risk that this has already been discussed, are you planning a perspective correction in Geometry F2 mode?
The best thing would probably be something like double-clicking in one of the corners of a source to be able to drag and distort this corner freely. that would open up a huge opportunity for mapping on surfaces!
thanks so much!