Closed leoni4 closed 5 years ago
Hi, don't know what am I doing wrong but...
const engine = new Tournament(tournamentID, TPlayers, tournamentSettings); engine.on('TOURNAMENT:completed', function () { console.log(chalk.bold.gray('Tournament completed.')); }); engine.on('TOURNAMENT:updated', function (data, done) { done(); }); engine.start();
TOURNAMENT:completed - doesn't rising when the last game was played
TOURNAMENT:completed
not shure mb I use it incorrectly
Thanks for the report.
I've fixed the issue, and updated the demo.
Version 3.0.3 should work fine. Thanks @leoni4
Hi, don't know what am I doing wrong but...
TOURNAMENT:completed
- doesn't rising when the last game was playednot shure mb I use it incorrectly