Open coco0325 opened 3 years ago
This most happen when a player quickly switch servers.
Can you describe a bit what happens? Like what the player balance should be and what he gets? I need to be able to reproduce the issue in order to debug it.
Thanks!
It seems like player get kicked by the server before the synchronization was done.
Maybe the plugin should check if the player is online when syncing.
In a very small chance, players may receive positive or negative of their balance when joining a server. I think it might associated with CMI economy (MPDB CMI support is enabled) and offline money system. Please fix the problem, thank you.
MPDB ver: 3.36.1 Tuinity 1.16.5 CMI ver: 8.8.5.0