Open chaogamer opened 1 year ago
I'm really happy to hear that, thank you <3
I do recommend learning how to use git, because git is designed for exactly this sort of situation: making a checkpoint in your code so that you can try things out and then revert back if it doesn't work out.
Here are some good tutorials: An overview on git and version control in general: https://www.youtube.com/watch?v=IeXhYROClZk
A how-to video geared towards game developers: https://www.youtube.com/watch?v=C1wuPNcmdhQ
Not here to report an issue, but to say thank you for developing this program
I thought it was a good idea to switch to godot 4.0, it wasn't, I hated how gdscript was reformed in 4.0 and wanted to switch back to 3.0, but everything had been corrupted and ruined because of the conversion, and I didn't made any backup, I thought there would be no future for my game, my final option would have been to decompile the game, fortunately a guy linked me to this project and I tried it and it worked, of course I had to fix some texture glitches, but after that it was fixed, my game was saved, if it wasn't for this decompiler my game would have been dead, I just hope this program improves in the future.