Open Mathieu015 opened 4 days ago
Try the latest pre-release, I think i've fixed these: https://github.com/bruvzg/gdsdecomp/releases/tag/v0.8.0-prerelease.3
Case of the Golden Idol: No change. Still no mention about svg data converted. Only jpeg.: gdre_export.log Buckshot Roulette: Still says 0 decompiled scripts. Also only jpeg: gdre_export.log Dome Keeper: Same as Buckshot Roulette: gdre_export.log
Can't tell if what's written is right and coherent.
Buckshot Roulette is supposed to have 0 decompiled scripts, as it has no compiled scripts in the PCK. If we reported we decompiled those scripts in previous versions, that was a bug.
However, It is so odd that the svg files aren't showing up for you; I specifically tested Buckshot Roulette and Dome Keeper for the svg files and they did show up in the log files for me. What OS are you using?
Edit: duh, Windows. I will have to test on Windows specifically
System information
Windows 11, NVIDIA GeForce RTX 4080 Laptop GPU
Issue description
In 0.8, there's no mentions about some formats (svg for example) being converted to a lossy format except for jpg files. Just realize that "Non-importable conversions" are always gives 0 ("Decompiled scripts" too for some). And probably more infos are missing or incorrect.
Steps to reproduce
No response
Recovery log
Dome keeper: 0.7.3 gdre_export.log 0.8 gdre_export.log Buckshot Roulette: 0.7.3 gdre_export.log 0.8 gdre_export.log Case of The Golden Idol: 0.7.3 gdre_export.log 0.8 gdre_export.log
Minimal reproduction project
Used 0.8 pre 3 dev.