Closed polybiusproxy closed 1 year ago
Thanks for the PR! Can you try the artifact from the build action to verify that this worked?
Thanks for the PR! Can you try the artifact from the build action to verify that this worked?
Of course! I will try once I'm free.
I can confirm the error is gone, however, the scripts (.gde files) didn't decompile.
Doing it manually on the UI will return this error: Condition "p_base->get_length() < base + length" is true. Returning: ERR_FILE_CORRUPT
.
Does this error also occur if you use the --recover
option in the CLI to recover the whole project?
Does this error also occur if you use the
--recover
option in the CLI to recover the whole project?
Hey, sorry for replying late! Both the CLI and the editor return the same error.
Are you able to share the game in question? If you want to do it privately, you can hit me up on the godot discord. I'm Nikita_lita on there.
Thanks for the PR! I've added additional commits to fix the issue; I had to add back the v3 version of FileAccessEncrypted to decrypt files as V4 introduced breaking changes.
Fixes #64.