Open mkisX4 opened 1 year ago
as a temporary workaround, you can decompile il bytecode with a tool like dnspy or ilspy. you can find the assemblies in
What pozm said. Ilspy, dnspy, or dotpeek are all great solutions to this. I don't have much experience with godot mono, so I'm reticent to add any C# decomp features to this, but I will welcome any PRs.
In a process of recovering some of my oldest projects I stumbled upon an interesting "bug" — gdsdecomp doesn't know what to do with .cs files and leaves it empty. Tried full recovery with .8 and .9, both hadn't succeded.
Would be cool if there'd be a way to restore them as well.