bruvzg / gdsdecomp

Godot reverse engineering tools
MIT License
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.glb files aren't recovered #77

Closed Probablew closed 1 year ago

Probablew commented 1 year ago

When I recover a game, the .glb files are missing from the output folder. Just the .import files are in it

nikitalita commented 1 year ago

Yes, recovering the original model/mesh files (glb,fbx,dae,etc.) from scene resources is currently not implemented. I've been thinking about how to do this during project recovery, but it's likely going to take a lot of work. In the meantime, I think you can use the "export to GLTF" functionality in the editor to recover those.

Probablew commented 1 year ago

Okay, thanks

nikitalita commented 1 year ago

Actually, if you wouldn’t mind, could you send me the project you’re trying to recover? I want to test to see what steps you need to do to recover the glb files. If you want to send it privately, you can hit me up on the Godot discord, I’m “nikita_lita” on there.