Issue: OnPlayerRunCmd hook is not registering movement commands submitted by hunter AI, subsequently failing to modify their behavior as previously designed. Hunters pounce like they do in vanilla campaign.
Scope: All AI bots spawned by specialspawner.smx
Change: The old method of spawning SI to surpass the limit of 3 bot AI had to be replaced with ProdigySim's DirectInfectedSpawn. AI spawned this way are currently not being detected by Gauntlet plugins.
Issue: OnPlayerRunCmd hook is not registering movement commands submitted by hunter AI, subsequently failing to modify their behavior as previously designed. Hunters pounce like they do in vanilla campaign. Scope: All AI bots spawned by specialspawner.smx Change: The old method of spawning SI to surpass the limit of 3 bot AI had to be replaced with ProdigySim's DirectInfectedSpawn. AI spawned this way are currently not being detected by Gauntlet plugins.